Core: RV350 325MHz 128bit
Memory: 256MB DDR 404MHz 128bit
Memory: 256MB DDR 404MHz 128bit
Pixel shaders: 4 (v 2.0) Vertex shaders: 2 (v 2.0) DirectX: 9
Memory bandwith: 6464 MB/s
Pixel write speed: 1296 MPixel/s Texel write speed: 1296 MTexel/s
Supported technologies:
AGP Texturing
Additive Texture Blending
Anisotropic Filtering
Bilinear Filtering
Cube Mapping
DXT Compressed Textures
Dot3 Texture Blending
Environmental Bump Mapping
Environmental Bump Mapping With Luminance
Factor Alpha Blending
Full-Screen Anti-Aliasing
Guard Band Support
Hardware Transform and Lighting
Mipmap LOD Bias Adjustment
Multiplicative Texture Blending
Point Primitive Support
Point Sampling
Positional Lights
Projected Textures
Range Fog
Rendering to a Window
Specular Gouraud Shading
Stencil Buffers
Subpixel Accurate Rasterizing
Subtractive Texture Blending
Table Fog
Texture Alpha Blending
Texture Clamping
Texture Mirroring
Texture Wrapping
Trilinear Filtering
Vertex Alpha Blending
Vertex Fog
Volume Textures
W-Fog