Core: ? ?MHz ?bit
Memory: 16MB SDR FrameBuffer + 4/16/32/64MB optional SDR Texture memory ?MHz ?bit
Year: 1997 Bus: 2x PCI
Made: ?
Memory: 16MB SDR FrameBuffer + 4/16/32/64MB optional SDR Texture memory ?MHz ?bit
Year: 1997 Bus: 2x PCI
Made: ?
Comments (3)
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2012-01-14 10:57:25 |82.114.194.xxx| Vlask
Yep, read some article that they tested glquake on this card, but can't find it anymore. Wanted to test it, but don't have texture memory upgrade and all sdrams i tested with card (even some cl2 integraph i found) are too slow. Driver just detect them and write error message that hes not using them Have to hope, that one day i find card with filled memory slots.
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2012-10-29 17:27:20 |85.222.71.xxx| GL1zdA - I tell you something...
I know where you read it. In the GLQuake readme.txt:
Quote:At this time (march '97), the only standard opengl hardware that can play
glquake reasonably is an intergraph realizm, which is a VERY expensive card.
3dlabs has been improving their performance significantly, but with the
available drivers it still isn't good enough to play. Some of the current
3dlabs drivers for glint and permedia baords can also crash NT when exiting
from a full screen run, so I don't recommend running glquake on 3dlabs
hardware.
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In March 1997 id software officially stated that this is the only video card capable enough to run glquake with the best setting