Core: STG4500-X 175MHz 128bit RAMDAC clock: 300MHz
Memory: 64MB SDR 175MHz 128bit
Memory: 64MB SDR 175MHz 128bit
Pixel pipelines: 2 TMU per pipeline: 1
Unified shaders: 1 DirectX: 6
Supported technologies:
AGP Texturing
Additive Texture Blending
Anisotropic Filtering
Bilinear Filtering
DXT Compressed Textures
Dot3 Texture Blending
Edge Antialiasing
Environmental Bump Mapping
Environmental Bump Mapping With Luminance
Factor Alpha Blending
Full-Screen Anti-Aliasing
Geometric Hidden Surface Removal
Guard Band Support
Mipmap LOD Bias Adjustment
Multiplicative Texture Blending
Point Primitive Support
Point Sampling
Range Fog
Rendering to a Window
Specular Gouraud Shading
Stencil Buffers
Subpixel Accurate Rasterizing
Subtractive Texture Blending
Table Fog
Texture Alpha Blending
Texture Clamping
Texture Mirroring
Texture Wrapping
Trilinear Filtering
Vertex Alpha Blending
Vertex Fog
W-Fog