Core: R100 166MHz 128bit
Memory: 32MB DDR 333MHz 128bit
Memory: 32MB DDR 333MHz 128bit
Year: 2002 Bus: AGP 8x Made: 180nm Transistors: 30 milion
Pixel pipelines: 2 TMU per pipeline: 3
Vertex shaders: 1 (v 1.1) Pixel Shaders: 2 (v 0.5)
DirectX: 7.0 OpenGL: 1.3
Pixel write speed: 328 MPixel/s Texel write speed: 984 MTexel/s
Memory bandwith: 5248 MB/s
Supported technologies:
AGP Texturing
Additive Texture Blending
Anisotropic Filtering
Bilinear Filtering
Cube Mapping
DXT Compressed Textures
Dot3 Texture Blending
Edge Antialiasing
Environmental Bump Mapping
Factor Alpha Blending
Full-Screen Anti-Aliasing
Hardware Transform and Lighting
Mipmap LOD Bias Adjustment
Multiplicative Texture Blending
Point Primitive Support
Point Sampling
Positional Lights
Projected Textures
Range Fog
Rendering to a Window
Specular Gouraud Shading
Subpixel Accurate Rasterizing
Subtractive Texture Blending
Texture Alpha Blending
Texture Clamping
Texture Mirroring
Texture Wrapping
Trilinear Filtering
Vertex Alpha Blending
Vertex Fog
Volume Textures